Play By Post Role Play


Thunder Clouds gather over the fantasy city of Eastmoore, where Dwarves, Gnomes, Humans, Bugbears, and Orcs coexist. After discovering that a flock of sheep has been stolen, a small group of adventurers find that their small time investigation is connected to events greater than they ever imagined. They ride off into an adventure of magic, trickery, tragedy, and heroism in a mysterious cloud city. Only by working together can they overcome the challenges ahead.

Play By Post Role Play is a shared story telling experience. It combines the adventure and cooperation of Dungeons and Dragons with the expression of Creative Writing. Students in the club are in charge of writing from the perspective of a character that they have created. Several times a week a new story post is created, which puts a challenge, puzzle, mystery, or adversary in conflict with the players. Players then consider how their character would respond to the situation and write a paragraph from the perspective of their character. Players can write back and forth, adding new narrative to their character’s actions in response to one another. With cooperation, and creativity they overcome the challenges.

Very Short Fiction Writing

At the Academy, students are taking on the challenge of Very Short Fiction Writing. A skill of concise writing to convey plot, theme, mood, and character in the shortest possible formats. Creating a cohesive storyline has its own set of challenges, developing powerful characters can be very tough, and building a theme and mood into a piece of literature is a difficult skill. Trying to do it all in a single page? Now that takes skill. The real challenge though: can you do it in only 6 words?

This is the question that was asked of the Grade 10 English class this Spring. They took on the task of creating meaningful stories in a single page, and the advanced mission of creating a story within the limit of only 6 words. The stories ranged from tragic, to comedic, to dramatic, to romantic.

What’s stopping you from testing your creativity? Try it out. You can use the examples created by the talented Grade 10 English Class to inspire you. 6-Word Stories, and Very Short Stories are a unique way to develop fictional narratives within hard limits.

The Future of Food in Human Geography

 

Recently Academy Middle School students explored an important question facing our world: How will we feed a population of 10 Billion people, with less farmland than today, by the year 2050?

To answer this question, Grade 7 and 8 students brainstormed the factors that influence farming from increasing profits, to the types of machinery available, to the quality of soil, to the conditions of the climate. They then discussed what impacts farming has on the environment, communities, supply chains to cities, and our health.

As city-dwellers, the complicated lives and concerns of farmers around the world has been a distant thought, but the question of how to feed the world as populations grow will be important to everyone in the next 30 years.

To explore this question further, we journeyed through the next 30 years of farming in the online Farm Simulation Journey 2050

The simulation puts students in control of farms in Canada, India, and Kenya, with the ability to make decisions around watering fields, expanding into more farmland, developing fertilizers, infesting in new and innovative equipment, funding public programming, and helping to develop more sustainable communities. Each player’s choices impact sustainability factors from Water Protection and Habitat Preservation, to Job Creation and Health Promotion. The goal is to achieve the greatest level of sustainability that balances the needs of our planet, the economy, food production, and community development.

The game is challenging, informative and fun, and has given deeper insights into the challenges that will face our world, and food producers over the next three decades. As young people with bright ideas, the Academy Middle School Geography students will play a role in how food security develops between now and 2050. The game also includes a level where questions about skills, and interests lead to connections to and information about careers, and future opportunities. Students are matched with potential careers that could help them to build new understandings, innovations, and policies around future food security for a more sustainable world.

Geography: The Great Human Odyssey

 

Students in the Middle School Geography Course have taken on the job of considering early human history through the lens of Human Geography. By building on previous lessons about the spheres of the earth, Students had the opportunity to view episodes of CBC’s The Nature of Things documentary, “The Great Human Odyssey.”

Episode One taught the Middle School Students about the “evolution of adaptability” in homo sapiens. The climate throughout history has been volatile, resulting in the extinction of countless species. Climate has also affected where and when our ancestors were able to settle the earth.

This episode also features two case studies. Students explored how the San People (often called the Bushmen) in South Africa survive in the extreme climate of the Kalahari desert. They also learned about the expert breath-hold divers of Badjoa peoples of Tawi Tawi.

Students discussed the origins of humans in the continent of Africa, how early people survived drastic climate change, and how symbolic thought and art-making gives us an understanding of ancient quality of life.

By using new online tools, from video-conferencing, to Jamboard, students are building on their ability to navigate online course delivery, while exploring exciting ideas about the past, and our relationship with the world we inhabit.

Welcome to Southgard!

Welcome to Southgard, a land of fantasy adventure, swords and sorcery, and political intrigue. Our brave group of adventurers hunt for ancient treasures that unlock incredible powers from an extremely advanced ancient civilization. These lost technologies and magic are the key to power and wealth in the world of Southgard.

Even through online course delivery, and physical distancing, Academy students are still getting together to engage in shared creative story writing, and role-play gaming. In the Academy’s Play-by-Post Role Play Club, students take control of the story of a character they have created, and write their share of an adventure that unfolds before their very eyes.

Each week the players face new challenges as the Game Master introduces new narratives to which students write their character’s reactions. Through back and forth posting, students develop compelling characters, build engaging interactions, and make exciting choices. The Play-by-Post Role Play Club combines the literary outlet of Creative Writing, and the excitement of Role Play Gaming.

Take a look into the world of Southgard!:

GM Post:
“This is it. Here we enter the Bulgar Swamp. Don’t stray off the path that I walk on. There are false trails, pitfalls, and hidden bogs just underfoot everywhere.” Hilda, the dwarf woods-guide picked her way carefully under the arch of the twisted trees, occasionally prodding the ground with the butt of her spear.

The sounds of the party seemed to be muffled or swallowed by the damp air, and though there were the croaks of frogs, and the sound of small splashes nearby, the travelers could tell that sounds from further than a few yards simply weren’t reaching them. At that moment, the spongy peat moss under Nax’s feet gave way. He slipped up to his neck into cold waters. He could feel the roots of weeds and trees just under the false ground that had dropped him, and when he reached his hands up, he couldn’t push them up through the moss. The harder he pushed, the further down his head was forced, until he disappeared below the thick mat of vegetation. Trapped below the surface.

“Quick now! You’ll have to work together, and fast to get him free. Don’t lose the spot where he went under!”

Player Post – Nax the Dragonborm:
Nax clearly gasped as he fell under, keeping his eyes and mouth closed he focused. He may be what most would consider a scumbag, but he wasn’t an idiot. He wouldn’t die here, that was sure. He pointed his finger up, and starting firing his invisible missile spell off, trying to at least send them a signal as to where he was. Hoping they manage to save him…

GM Post:
In the moment Nax slipped below the surface of the Peat Moss floor of the path, Hilda leapt to where he had fallen. Just as she leaned over the spot he had gone under a burst of water, moss, and plant matter shot up into her face. A blast of pain cracked through her head.

Completely unconscious, Hilda tipped backwards, falling to her back like a stiff log.

A small round opening in the false ground, about the size of a coin, showed a pool of murky water.

~**Nax is still trapped underwater below the layer of peat moss, and now Hilda is unconscious**~

Player Post – Muffy the Human:
muffy, runs over to Hilda and grabs her spear. “Bonnie you come help me pull up nax, the rest of you tend to Hilda!” muffy barked. he carefully moved to around the area that nax fell in testing the ground with the spear like Hilda did. once sure it safe muffy yelled at the hole nax fell in “im putting down the back of the spear for you to grab onto no more magic okay! Bonnie once he grabs on help me pull him out!”