Here lies a land of mystery, intrigue, and adventure. Academy Students have been solving mysteries in this world, bringing wrong-doers to the proper authorities and showcasing their problem solving skills. From a simple case of the wronged party looking for peace, to the most recent foray into mystery, solving the case of a haunted lighthouse.
Each week we’ve been exploring these mysteries and a common theme seems to be occurring, ghosts! Is the party haunted? Unlucky? Or are these spirits drawn to the party because they know that they can count on them to give them the peace they desire? Only time will tell.
While we use traditional Dungeons and Dragons as a club tool, not everyone has access to the tools that make that particular game unique (including rule books and dice). So we had to improvise. We decided that this group will use video calls to communicate with each other and the group. We also decided to use a system that utilizes only traditional six-sided dice and an approach where characters the players play use a simple word based system to showcase what their personas are both good at, and not-so-great at.